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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>This is where I post some of the more interesting things I find while browsing around the internet everyday.</description><title>Will Jardine</title><generator>Tumblr (3.0; @willjardine)</generator><link>http://blog.willjardine.com/</link><item><title>Microcaching: Speed your app up 250x with no new code</title><description>&lt;a href="http://fennb.com/microcaching-speed-your-app-up-250x-with-no-n"&gt;Microcaching: Speed your app up 250x with no new code&lt;/a&gt;: &lt;p&gt;(via &lt;a href="http://robbieplayer.com" target="_blank"&gt;Robbie&lt;/a&gt;)&lt;/p&gt;</description><link>http://blog.willjardine.com/post/24167547280</link><guid>http://blog.willjardine.com/post/24167547280</guid><pubDate>Thu, 31 May 2012 21:35:50 -0400</pubDate><category>link</category><category>Development</category><category>website</category><category>article</category></item><item><title>Designing (and converting) for multiple mobile densities</title><description>&lt;a href="http://www.teehanlax.com/blog/density-converter/"&gt;Designing (and converting) for multiple mobile densities&lt;/a&gt;: &lt;p&gt;(via &lt;a href="http://robbieplayer.com" target="_blank"&gt;Robbie&lt;/a&gt;)&lt;/p&gt;</description><link>http://blog.willjardine.com/post/24167116567</link><guid>http://blog.willjardine.com/post/24167116567</guid><pubDate>Thu, 31 May 2012 21:30:33 -0400</pubDate><category>link</category><category>article</category><category>post</category><category>iOS</category><category>retina display</category><category>design</category></item><item><title>Amanda Williams Envisions The Environmental Mysteries Of Mars</title><description>&lt;a href="http://thecreatorsproject.com/blog/amanda-williams-envisions-the-environmental-mysteries-of-mars"&gt;Amanda Williams Envisions The Environmental Mysteries Of Mars&lt;/a&gt;</description><link>http://blog.willjardine.com/post/24047375846</link><guid>http://blog.willjardine.com/post/24047375846</guid><pubDate>Wed, 30 May 2012 00:46:01 -0400</pubDate><category>Link</category><category>interview</category><category>art</category><category>Illustrator</category><category>video game</category><category>design</category><category>iOS</category></item><item><title>Tiger Style's Lifetime Sales Numbers</title><description>&lt;a href="http://blog.tigerstylegames.com/post/22262030273/tiger-styles-lifetime-sales-numbers"&gt;Tiger Style's Lifetime Sales Numbers&lt;/a&gt;</description><link>http://blog.willjardine.com/post/24046804317</link><guid>http://blog.willjardine.com/post/24046804317</guid><pubDate>Wed, 30 May 2012 00:33:50 -0400</pubDate><category>Link</category><category>article</category><category>blog</category><category>money</category><category>iOS</category><category>developer</category></item><item><title>Super Time Force - First LookThis game looks pretty...</title><description>&lt;iframe src="http://player.vimeo.com/video/30712687" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/30712687" target="_blank"&gt;Super Time Force - First Look&lt;/a&gt;&lt;br/&gt;&lt;a href="http://www.supertimeforce.com/" target="_blank"&gt;This game&lt;/a&gt; looks pretty friggin’ rad!&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23897159692</link><guid>http://blog.willjardine.com/post/23897159692</guid><pubDate>Sun, 27 May 2012 20:28:59 -0400</pubDate><category>video</category><category>video game</category><category>game</category><category>trailer</category><category>science fiction</category><category>pixel</category></item><item><title>iOS Frameworks</title><description>&lt;a href="http://iosframeworks.com/"&gt;iOS Frameworks&lt;/a&gt;: &lt;p&gt;&lt;a href="http://iosframeworks.com/" target="_blank"&gt;iOS Frameworks&lt;/a&gt; provides a carefully selected list of frameworks and classes that can be used as building blocks when creating apps for iOS devices.&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23728395261</link><guid>http://blog.willjardine.com/post/23728395261</guid><pubDate>Fri, 25 May 2012 07:18:03 -0400</pubDate><category>Link</category><category>List</category><category>development</category><category>iOS</category><category>iPhone</category><category>framework</category></item><item><title>Custom UI Controls for iOS and Mac OS X</title><description>&lt;a href="http://cocoacontrols.com/"&gt;Custom UI Controls for iOS and Mac OS X&lt;/a&gt;</description><link>http://blog.willjardine.com/post/23714401071</link><guid>http://blog.willjardine.com/post/23714401071</guid><pubDate>Thu, 24 May 2012 23:18:51 -0400</pubDate><category>link</category><category>development</category><category>iOS</category><category>os x</category><category>ui</category><category>design</category><category>cocoa</category></item><item><title>Laker Compendium</title><description>&lt;a href="http://www.lakercompendium.com/"&gt;Laker Compendium&lt;/a&gt;: &lt;p&gt;&lt;a href="http://www.lakercompendium.com/" target="_blank"&gt;Laker&lt;/a&gt; is a compendium of files, frameworks, styles and tips for designing digital publications in HTML5.&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23615758981</link><guid>http://blog.willjardine.com/post/23615758981</guid><pubDate>Wed, 23 May 2012 13:33:56 -0400</pubDate><category>link</category><category>book</category><category>framework</category><category>html5</category><category>development</category><category>design</category></item><item><title>Baker Ebook Framework</title><description>&lt;a href="http://bakerframework.com/"&gt;Baker Ebook Framework&lt;/a&gt;: &lt;p&gt;&lt;a href="http://bakerframework.com/" target="_blank"&gt;Baker&lt;/a&gt; is an HTML5 ebook framework to publish on the iPad using open web standards.&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23615693868</link><guid>http://blog.willjardine.com/post/23615693868</guid><pubDate>Wed, 23 May 2012 13:32:00 -0400</pubDate><category>book</category><category>development</category><category>framework</category><category>html5</category><category>ipad</category><category>link</category><category>design</category></item><item><title>Setting Up A Client-side Build Process by Addy Osmani</title><description>&lt;iframe src="http://player.vimeo.com/video/21278421" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="https://vimeo.com/21278421" target="_blank"&gt;&lt;em&gt;Setting Up A Client-side Build Process&lt;/em&gt;&lt;/a&gt; by &lt;a href="http://addyosmani.com/blog/" target="_blank"&gt;Addy Osmani&lt;/a&gt;&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23589627641</link><guid>http://blog.willjardine.com/post/23589627641</guid><pubDate>Tue, 22 May 2012 23:17:54 -0400</pubDate><category>video</category><category>javascript</category><category>css</category><category>development</category><category>tutorial</category></item><item><title>DIY</title><description>&lt;a href="https://diy.org/"&gt;DIY&lt;/a&gt;: &lt;p&gt;(via &lt;a href="http://yewknee.com/blog/" target="_blank"&gt;Yewknee&lt;/a&gt;)&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23571793446</link><guid>http://blog.willjardine.com/post/23571793446</guid><pubDate>Tue, 22 May 2012 19:15:00 -0400</pubDate><category>diy</category><category>link</category><category>website</category></item><item><title>Leap Motion</title><description>&lt;a href="http://leapmotion.com/"&gt;Leap Motion&lt;/a&gt;: &lt;p&gt;&lt;a href="http://leapmotion.com/" target="_blank"&gt;The Leap&lt;/a&gt; is a small iPod sized USB peripheral that creates a 3D interaction space of 8 cubic feet to precisely interact with and control software on your laptop or desktop computer. (via &lt;a href="http://michaelwuori.com/" target="_blank"&gt;Wuori&lt;/a&gt;)&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23509211769</link><guid>http://blog.willjardine.com/post/23509211769</guid><pubDate>Mon, 21 May 2012 19:46:18 -0400</pubDate><category>link</category><category>product</category><category>computer</category><category>3d</category></item><item><title>Humans TXT</title><description>&lt;a href="http://humanstxt.org/"&gt;Humans TXT&lt;/a&gt;: &lt;p&gt;(via &lt;a href="http://www.robbieplayer.com/" target="_blank"&gt;Robbie&lt;/a&gt;)&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23444040545</link><guid>http://blog.willjardine.com/post/23444040545</guid><pubDate>Sun, 20 May 2012 18:53:50 -0400</pubDate><category>link</category><category>website</category><category>development</category><category>html5</category></item><item><title>12 Free Repeating Pixel Patterns for Photoshop</title><description>&lt;a href="http://line25.com/articles/12-free-repeating-pixel-patterns-for-photoshop"&gt;12 Free Repeating Pixel Patterns for Photoshop&lt;/a&gt;</description><link>http://blog.willjardine.com/post/23429446640</link><guid>http://blog.willjardine.com/post/23429446640</guid><pubDate>Sun, 20 May 2012 15:00:39 -0400</pubDate><category>link</category><category>photoshop</category><category>pattern</category><category>pixel</category><category>design</category></item><item><title>Visual glBlendFunc + glBlendEquation Tool</title><description>&lt;a href="http://www.andersriggelsen.dk/glblendfunc.php"&gt;Visual glBlendFunc + glBlendEquation Tool&lt;/a&gt;: &lt;p&gt;&lt;a href="http://www.andersriggelsen.dk/glblendfunc.php" target="_blank"&gt;A nice tool&lt;/a&gt; by &lt;a href="http://www.andersriggelsen.dk/" target="_blank"&gt;Anders Riggelsen&lt;/a&gt; that allows you to quickly visualize how the different blending modes work in OpenGL.&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23428319270</link><guid>http://blog.willjardine.com/post/23428319270</guid><pubDate>Sun, 20 May 2012 14:42:52 -0400</pubDate><category>link</category><category>tool</category><category>opengl</category><category>development</category></item><item><title>GreenSock v12</title><description>&lt;a href="http://www.greensock.com/v12/"&gt;GreenSock v12&lt;/a&gt;: &lt;p&gt;&lt;a href="http://www.greensock.com/v12/" target="_blank"&gt;GreenSock’s tweening libraries&lt;/a&gt; are now available in JavaScript.&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23329202286</link><guid>http://blog.willjardine.com/post/23329202286</guid><pubDate>Fri, 18 May 2012 23:15:04 -0400</pubDate><category>link</category><category>animation</category><category>javascript</category></item><item><title>Select2</title><description>&lt;a href="http://ivaynberg.github.com/select2/"&gt;Select2&lt;/a&gt;: &lt;p&gt;&lt;a href="http://ivaynberg.github.com/select2/" target="_blank"&gt;Select2&lt;/a&gt; is a jQuery based replacement for select boxes. It supports searching, remote data sets, and infinite scrolling of results. The look and feel of Select2 is based on the &lt;a href="http://harvesthq.github.com/chosen/" target="_blank"&gt;Chosen&lt;/a&gt; library. (via &lt;a href="http://michaelwuori.com/" target="_blank"&gt;Wuori&lt;/a&gt;)&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23328833013</link><guid>http://blog.willjardine.com/post/23328833013</guid><pubDate>Fri, 18 May 2012 23:08:00 -0400</pubDate><category>code</category><category>form</category><category>jquery</category><category>link</category><category>plugin</category><category>development</category></item><item><title>WebGL-2D</title><description>&lt;a href="https://github.com/corbanbrook/webgl-2d"&gt;WebGL-2D&lt;/a&gt;: &lt;p&gt;&lt;a href="https://github.com/corbanbrook/webgl-2d" target="_blank"&gt;WebGL-2D&lt;/a&gt; aims to be a complete port of the Canvas2D API implemented in a WebGL context. WebGL-2D is a proof of concept and attempts to ascertain performance improvements over Canvas2D. It should allow most Canvas2D applications to be switched to a WebGL context.&lt;/p&gt;</description><link>http://blog.willjardine.com/post/23328573528</link><guid>http://blog.willjardine.com/post/23328573528</guid><pubDate>Fri, 18 May 2012 23:04:19 -0400</pubDate><category>link</category><category>webgl</category><category>html5</category><category>development</category><category>code</category><category>canvas</category></item><item><title>Stats.js Bookmarklet</title><description>&lt;a href="http://ricardocabello.com/blog/post/707"&gt;Stats.js Bookmarklet&lt;/a&gt;</description><link>http://blog.willjardine.com/post/23328356014</link><guid>http://blog.willjardine.com/post/23328356014</guid><pubDate>Fri, 18 May 2012 23:00:37 -0400</pubDate><category>link</category><category>javascript</category><category>bookmarklet</category><category>website</category><category>development</category></item><item><title>Amit's Game Programming Information</title><description>&lt;a href="http://www-cs-students.stanford.edu/~amitp/gameprog.html"&gt;Amit's Game Programming Information&lt;/a&gt;</description><link>http://blog.willjardine.com/post/23322479618</link><guid>http://blog.willjardine.com/post/23322479618</guid><pubDate>Fri, 18 May 2012 21:23:58 -0400</pubDate><category>link</category><category>game</category><category>development</category><category>list</category><category>code</category></item></channel></rss>

